Quick Select
States
- Stand LP5LPStartup4Active3Recovery7On Hit4On Block-1Damage300Cancels
- Stand MP5MPStartup7Active3Recovery15On Hit6On Block-1Damage600Cancels
- Stand HP5HPStartup10(4~8)Active4Recovery18On Hit5On Block-2Damage800Cancels
- Stand LK5LKStartup6Active2Recovery13On Hit3On Block-3Damage300Cancels
- Stand MK5MKStartup10Active2Recovery16(18)On Hit0On Block-5Damage600Cancels
- Stand HK5HKStartup10Active3Recovery12On Hit8On Block3Damage800Cancels
- Crouch LP2LPStartup4Active3Recovery10On Hit3On Block-3Damage200Cancels
- Crouch MP2MPStartup8Active3Recovery19On Hit2On Block-6Damage500Cancels
- Crouch HP2HPStartup10Active4Recovery24On HitHKD +30On Block-12Damage900Cancels-
- Crouch LK2LKStartup5Active2Recovery11On Hit3On Block-4Damage300Cancels
- Crouch MK2MKStartup9Active2Recovery16On Hit8On Block-1Damage600Cancels
- Crouch HK2HKStartup12Active2Recovery17On Hit1On Block-4Damage800Cancels
- Jump LP8LPStartup5Active5Recovery~On HitOn BlockDamage300Cancels-
- Jump MP8MPStartup8Active6Recovery~On HitOn BlockDamage500Cancels-
- Jump HP8HPStartup9Active4Recovery~On HitOn BlockDamage800Cancels-
- Jump LK8LKStartup8Active3Recovery~On HitOn BlockDamage300Cancels-
- Jump MK8MKStartup10Active2Recovery~On HitOn BlockDamage700Cancels-
- Jump HK8HKStartup8Active2Recovery~On HitKDOn BlockDamage800Cancels-
- Psycho Knuckle (level 1)5HP (hold level 1)Startup30+9Active1~15Recovery25~35On HitCrumple +76On Block-2(2)Damage800Cancels-
- Psycho Knuckle (level 2)5HP (hold level 2)Startup60+9Active1~15Recovery29~35On HitCrumple +76On Block4Damage1200Cancels-
- Cobra Punch6HPStartup17Active3Recovery21On Hit1On Block-3Damage900Cancels-
- Flicker Combination 15LK > 5LKStartup6+7Active3Recovery15On Hit3On Block-3Damage620 (300*320)Cancels-
- Flicker Combination 25LK > 5LK > 5LKStartup6+7+7Active3Recovery16On Hit1On Block-8Damage1040 (300*320*420)Cancels-
- Body Blow Combination5MP > 5HPStartup7+13Active2Recovery23On HitKD +38On Block-8(-23)Damage1000 (600*400)Cancels
- Hitman Combination 15MK > 5MKStartup10+7Active2Recovery20On Hit0(-15)On Block-6(-20)Damage900 (600*300)Cancels-
- Hitman Combination 25MK > 5MK > 5HPStartup10+7+11Active5Recovery23On HitKD +35On Block-11Damage1380 (600*300*480)Cancels-
- Low Smash Combination2HK > 5HPStartup12+12Active5Recovery19On HitKD +34On Block-8Damage1500 (800*700)Cancels
- Face BusterLPLKStartup5Active3Recovery23On HitKD +34On Block~Damage1200(2040)
- Rib Crusher4LPLKStartup5Active3Recovery23On HitKD +24On Block~Damage1200(2040)
- Drive Impact: Turn PunchHPHKStartup26Active2Recovery35On HitKD (notes)On Block-3Damage800Cancels-
- Drive Reversal: Hammer Blow6HPHKStartup20(18)Active3Recovery26On HitKD +23On Block-6Damage500Cancels-
- Drive ParryMPMKStartup1Active12(2)Recovery33(1)notesOn Hit~On Block~Damage
- Drive RushMPMK / 66 (cancel)/Startup9(11)Active45(46)Recovery24(23)On Hit~On Block~Damage
- Taunt5PPPKKKStartupActiveRecoveryOn HitOn BlockDamage
- Psycho Spark236PStartup14Active12Recovery8On Hit3(14)On Block-5(6)Damage400Cancels
- 3
- OD Psycho Spark236PPStartup14Active12Recovery7On HitKD +43On Block-2(10)Damage200x2Cancels
- 2
- 3
- Psycho Shoot236P > 6PStartup12Active~Recovery30On Hit3On Block-8Damage600 (1000)Cancels
- 3
- OD Psycho Shoot236PP > 6PStartup12Active~Recovery28On HitKD +46(50)On Block-2Damage400x2 (1200)Cancels
- 2
- 3
- LP Psycho Uppercut623LPStartup10Active8Recovery28(23)On HitKD +38On Block-13Damage900Cancels
- 3
- MP Psycho Uppercut623MPStartup14Active6Recovery32On HitKD +39On Block-20Damage1000Cancels
- 3
- HP Psycho Uppercut623HPStartup16Active6Recovery33On HitKD +38On Block-21Damage1200Cancels
- 3
- OD Psycho Uppercut623PPStartup13Active6Recovery36(41)On HitKD +18On Block-28Damage800*800Cancels-
- LP Psycho Blitz214LPStartup11Active3(3)3(6)4Recovery14On Hit3On Block-5Damage800 (200x2*400)Cancels
- 3
- MP Psycho Blitz214MPStartup13Active2(7)3(9)3Recovery16(24)On HitKD +39On Block-12Damage900 (250x2*400)Cancels
- 3
- HP Psycho Blitz214HPStartup15Active2(11)2(6)2Recovery23(26)On HitKD +40On Block-12Damage1100 (250x2*600)Cancels
- 3
- OD Psycho Blitz214PPStartup13Active1(4)1(3)1(3)1(3)1(3)1(8)2Recovery20On HitKD +42On Block-3Damage1400 (150x8*200)Cancels
- 2
- 3
- LK Psycho Flicker236LKStartup11+5Active4Recovery26(24)On Hit1On Block-6Damage800Cancels
- 3
- LK Psycho Flicker (hold)236LK (hold)Startup26+5Active5Recovery24On HitKD +61On Block4Damage1000 (800*200)Cancels
- 3
- MK Psycho Flicker236MKStartup15+5Active4Recovery26(25)On Hit3On Block-6Damage900Cancels
- 3
- MK Psycho Flicker (hold)236MK (hold)Startup30+5Active5Recovery24On HitKD +61On Block4Damage1000 (800*200)Cancels
- 3
- HK Psycho Flicker236HKStartup12+5Active8Recovery18On HitKD ~On Block~Damage800Cancels
- 3
- HK Psycho Flicker (hold)236HK (hold)Startup30+5Active10Recovery19On HitKD +56(68)On Block~Damage1000 (800*200)Cancels
- 3
- OD Psycho Flicker236KKStartup25Active4Recovery32On HitKD +61On Block4Damage800 (400x2)Cancels
- 2
- 3
- Kill Rush (Forward)5KK or 6KK / 66 (cancel)or/Startup11(13)Active~Recovery31On Hit~On Block~DamageCancels-
- Kill Rush > Kill Switch BreakKK or 6KK / 66 (cancel) > 6P (early)or/Startup11+11Active3Recovery20On HitKD +38On Block-4Damage600Cancels
- 3
- Kill Rush > Kill Switch ChaserKK or 6KK / 66 (cancel) > 6P (late)or/Startup13+11Active3Recovery20On HitKD +50On Block-6Damage600Cancels
- 3
- Kill Rush (Backward)4KK / 44 (cancel)/Startup~Active~Recovery31On Hit~On Block~DamageCancels-
- Psycho Storm236236KStartup13Active2(7)2(16)2(3)2(16)1(1)1(1)1Recovery56On HitKD +33On Block-32Damage2000Cancels-
- Psycho Cannon214214PStartup8Active~Recovery27On HitKD +115~On Block65~Damage1100 (150x6*200)Cancels-
- Psycho Chamber236236PStartup10Active10Recovery64On HitHKD +24On Block-49Damage4000Cancels-
- Critical Art236236P (CA)Startup10Active10Recovery64On HitHKD +24On Block-49Damage4500Cancels-
Standing Normals
Crouching Normals
Jumping Normals
Command Normals
Common Moves
Special Moves
Super Arts
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