Stats
heartVitality
  • Health10000
walkWalk
  • Fwd0.047
  • Back0.032
dashDash
  • Fwd19
  • Back23
  • F. Dist1.322
  • B. Dist0.923
drive-rushDrive Rush
  • Distance0.745
  • Min0.745
  • Max3.59
jumpJump
  • Neutral45 (4+38+3)
  • Fwd45 (4+38+3)
  • Back45 (4+38+3)
throwThrow
  • Hurtbox?
  • Range0.8
overview
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Overview
Quick Select
States
    Standing Normals
  • Stand LP5LP
    5LP
    Startup4
    Active3
    Recovery7
    On Hit4
    On Block-1
    Damage300
    Cancels
  • Stand MP5MP
    5MP
    Startup5
    Active4
    Recovery14
    On Hit4
    On Block-2
    Damage600
    Cancels
  • Stand HP5HP
    5HP
    Startup10
    Active5
    Recovery17
    On Hit3
    On Block-2
    Damage800
    Cancels
  • Stand LK5LK
    5LK
    Startup5
    Active2
    Recovery12
    On Hit0
    On Block-2
    Damage300
    Cancels
  • Stand MK5MK
    5MK
    Startup8
    Active3
    Recovery20
    On Hit3
    On Block-5
    Damage600
    Cancels
  • Stand HK5HK
    5HK
    Startup12
    Active2
    Recovery23(25)
    On Hit1
    On Block-5
    Damage800
    Cancels-
  • Crouching Normals
  • Crouch LP2LP
    2LP
    Startup4
    Active2
    Recovery9
    On Hit5
    On Block-1
    Damage300
    Cancels
  • Crouch MP2MP
    2MP
    Startup6
    Active3
    Recovery14
    On Hit3
    On Block0
    Damage700
    Cancels
  • Crouch HP2HP
    2HP
    Startup8
    Active4
    Recovery24
    On Hit3
    On Block-10
    Damage800
    Cancels
  • Crouch LK2LK
    2LK
    Startup5
    Active3
    Recovery10
    On Hit1
    On Block-3
    Damage200
    Cancels
  • Crouch MK2MK
    2MK
    Startup7
    Active3
    Recovery19
    On Hit-2
    On Block-6
    Damage500
    Cancels
  • Crouch HK2HK
    2HK
    Startup8
    Active3
    Recovery24(27)
    On HitHKD +31
    On Block-10
    Damage900
    Cancels-
  • Jumping Normals
  • Jump LP8LP
    8LP
    Startup5
    Active7
    Recovery~
    On Hit
    On Block
    Damage300
    Cancels-
  • Jump MP8MP
    8MP
    Startup6
    Active4
    Recovery~
    On Hit~ (KD)
    On Block
    Damage700
    Cancels
  • Jump HP8HP
    8HP
    Startup9
    Active6
    Recovery~
    On Hit
    On Block
    Damage800
    Cancels-
  • Jump LK8LK
    8LK
    Startup6
    Active6
    Recovery~
    On Hit
    On Block
    Damage300
    Cancels-
  • Jump MK8MK
    8MK
    Startup7
    Active6
    Recovery~
    On Hit
    On Block
    Damage500
    Cancels-
  • Jump HK7 or 9HK
    7or9HK
    Startup10
    Active7
    Recovery~
    On Hit
    On Block
    Damage800
    Cancels-
  • Neutral Jump HK8HK
    8HK
    Startup6
    Active6
    Recovery~
    On Hit
    On Block
    Damage900
    Cancels-
  • Command Normals
  • Chin Buster 2nd5MP > 5HP
    5MPnext5HP
    Startup5+11
    Active4*3
    Recovery27
    On HitKD +28
    On Block-14
    Damage1000 (600*400)
    Cancels
  • Triple Flash Kicks 15MK > 5MK
    5MKnext5MK
    Startup8+11
    Active3*2
    Recovery27
    On HitKD +28
    On Block-12
    Damage960 (600*360)
    Cancels-
  • Triple Flash Kicks 25MK > 5MK > 5HK
    5MKnext5MKnext5HK
    Startup8+11+13
    Active3*2*3
    Recovery28
    On HitKD +32(30)
    On Block-11(-32)
    Damage1450 (600*320*490)
    Cancels-
  • Common Moves
  • Knee StrikesLPLK
    LPLK
    Startup5
    Active3
    Recovery23
    On HitKD +20
    On Block~
    Damage1200(2040)
    Cancels-
  • Hell Wheel4LPLK
    4LPLK
    Startup5
    Active3
    Recovery23
    On HitKD +6
    On Block~
    Damage1200(2040)
    Cancels-
  • Drive Impact: Flame StrikeHPHK
    HPHK
    Startup26
    Active2
    Recovery35
    On HitKD
    On Block-3
    Damage800
    Cancels-
  • Drive Reversal: Lightning Crack6HPHK
    6HPHK
    Startup20(18)
    Active3
    Recovery26
    On HitKD +23
    On Block-6
    Damage500
    Cancels-
  • Drive ParryMPMK
    MPMK
    Startup1
    Active12(2)
    Recovery33(1)notes
    On Hit~
    On Block~
    Damage
    Cancels-
  • Drive RushMPMK / 66 (cancel)
    MPMK/66
    Startup9(11)
    Active38(39)
    Recovery24(23)
    On Hit~
    On Block~
    Damage
    Cancels-
  • Taunt5PPPKKK
    5PPPKKK
    Startup
    Active
    Recovery
    On Hit
    On Block
    Damage
    Cancels-
  • Special Moves
  • LP Hadoken236LP
    236LP
    Startup16
    Active~
    Recovery33
    On Hit-1
    On Block-7
    Damage600
    Cancels
    • 3
  • MP Hadoken236MP
    236MP
    Startup14
    Active~
    Recovery35
    On Hit-3
    On Block-9
    Damage600
    Cancels
    • 3
  • HP Hadoken236HP
    236HP
    Startup12
    Active~
    Recovery37
    On Hit-5
    On Block-11
    Damage600
    Cancels
    • 3
  • OD Hadoken236PP
    236PP
    Startup12
    Active~
    Recovery28
    On Hit2
    On Block-2
    Damage800 (400*400)
    Cancels
    • 2
    • 3
  • LP Shoryuken623LP
    623LP
    Startup5
    Active10
    Recovery21+12
    On HitKD +33
    On Block-23
    Damage1100
    Cancels
    • 3
  • MP Shoryuken623MP
    623MP
    Startup6
    Active10
    Recovery28+12
    On HitKD +33
    On Block-28
    Damage1300 (700*600)
    Cancels
    • 3
  • HP Shoryuken623HP
    623HP
    Startup7
    Active10
    Recovery35+15
    On HitKD +25
    On Block-36(-38)
    Damage1400 (800*300x2)
    Cancels
    • 3
  • OD Shoryuken623PP
    623PP
    Startup6
    Active10(14)10
    Recovery35+15
    On HitKD +29
    On Block-40
    Damage1600 (200x5*600)
    Cancels-
  • LK Tatsumaki Senpukyaku214LK
    214LK
    Startup4
    Active2(6)3
    Recovery14+18
    On HitKD +46*38
    On Block-14
    Damage700 (300*400)
    Cancels-
  • MK Tatsumaki Senpukyaku214MK
    214MK
    Startup14
    Active2(13)2
    Recovery11+20
    On HitKD +44*32
    On Block-12
    Damage900 (450*450)
    Cancels-
  • HK Tatsumaki Senpukyaku214HK
    214HK
    Startup16
    Active2(13)2(13)2
    Recovery14+17
    On HitKD +36
    On Block-12(-42)
    Damage1000 (300x2*400)
    Cancels-
  • OD Tatsumaki Senpukyaku214KK
    214KK
    Startup9
    Active4(5)3(6)3(6)3(15)3
    Recovery21+13
    On HitKD +28
    On Block-61
    Damage1700 (300*200x3*800)
    Cancels-
  • Air Tatsumaki Senpukyaku214K (air)
    214K
    Startup11
    Active2(5)2(6)2
    Recovery14
    On HitKD +41(46)
    On Block-5(0)
    Damage900
    Cancels-
  • OD Air Tatsumaki Senpukyaku214KK (air)
    214KK
    Startup11
    Active2(1)2(2)2(2)2(3)2
    Recovery14(21)
    On Hit5(10)
    On Block-5(0)
    Damage900(700)
    Cancels-
  • LK Dragonlash Kick623LK
    623LK
    Startup18(21)
    Active6
    Recovery4+17
    On Hit2
    On Block-4
    Damage950(1000)
    Cancels-
  • MK Dragonlash Kick623MK
    623MK
    Startup23(25)
    Active5
    Recovery5+20
    On Hit3(4)
    On Block-8(-7)
    Damage1100
    Cancels-
  • HK Dragonlash Kick623HK
    623HK
    Startup28(30)
    Active5
    Recovery5+16
    On Hit3(4)
    On Block1(2)
    Damage1200
    Cancels-
  • OD Dragonlash Kick623KK
    623KK
    Startup9(19)
    Active2(7)6
    Recovery3+21
    On Hit1(4)
    On Block-9(-6)
    Damage1200 (500*700)
    Cancels-
  • LK Jinrai Kick236LK
    236LK
    Startup12
    Active3
    Recovery28
    On Hit1
    On Block-11
    Damage500
    Cancels
    • 3
  • MK Jinrai Kick236MK
    236MK
    Startup16
    Active3
    Recovery24
    On Hit2
    On Block-7
    Damage600
    Cancels
    • 3
  • HK Jinrai Kick236HK
    236HK
    Startup25
    Active3
    Recovery19
    On HitKD +42
    On Block-2
    Damage700
    Cancels
    • 3
  • Kazekama Shin Kick236K > 6LK
    236Knext6LK
    Startup6
    Active4
    Recovery19
    On Hit3
    On Block-5
    Damage500
    Cancels
    • 3
  • Gorai Axe Kick236K > 6MK
    236Knext6MK
    Startup18
    Active3
    Recovery20
    On Hit3
    On Block-3
    Damage1000
    Cancels
    • 3
  • Senka Snap Kick236K > 6HK
    236Knext6HK
    Startup10
    Active3
    Recovery25
    On HitKD +33(+38)
    On Block-3
    Damage800
    Cancels
    • 3
  • OD Jinrai Kick236KK
    236KK
    Startup13
    Active3
    Recovery25
    On Hit-4
    On Block-7
    Damage600
    Cancels
    • 2
    • 3
  • OD Kazekama Shin Kick236KK > 6LK
    236KKnext6LK
    Startup13+6
    Active3
    Recovery20
    On Hit3
    On Block-5
    Damage1100 (600*500)
    Cancels
    • 2
    • 3
  • OD Gorai Axe Kick236KK > 6MK
    236KKnext6MK
    Startup13+17
    Active3
    Recovery24
    On Hit-3
    On Block-7
    Damage1600 (600*1000)
    Cancels
    • 2
    • 3
  • OD Senka Snap Kick236KK > 6HK
    236KKnext6HK
    Startup13+10
    Active4
    Recovery20
    On HitKD +37
    On Block-4
    Damage1400 (600*800)
    Cancels
    • 2
    • 3
  • OD Kasai Thrust Kick (LK)236KK > 6LK > 6K
    236KKnext6LKnext6K
    Startup13+6+15
    Active3
    Recovery29
    On HitKD +31
    On Block-12
    Damage1500 (600*500*400)
    Cancels
    • 2
    • 3
  • OD Kasai Thrust Kick (MK)236KK > 6MK > 6K
    236KKnext6MKnext6K
    Startup13+17+11
    Active3
    Recovery29
    On HitKD +34
    On Block-12
    Damage2000 (600*1000*400)
    Cancels
    • 2
    • 3
  • OD Kasai Thrust Kick (HK)236KK > 6HK > 6K
    236KKnext6HKnext6K
    Startup13+10+15
    Active3
    Recovery37
    On HitKD +42
    On Block-20
    Damage1800 (600*800*400)
    Cancels
    • 2
    • 3
  • Quick Dash5KK
    5KK
    Startup11
    Active~
    Recovery~
    On Hit~
    On Block~
    Damage
    Cancels-
  • Emergency Stop5KK > LK
    5KKnextLK
    Startup11
    Active~
    Recovery16
    On Hit~
    On Block~
    Damage
    Cancels-
  • Thunder Kick5KK > MK
    5KKnextMK
    Startup11+18
    Active3
    Recovery20
    On Hit3
    On Block-3
    Damage1000
    Cancels
    • 3
  • Forward Step Kick5KK > HK
    5KKnextHK
    Startup11+10
    Active4
    Recovery20
    On Hit3
    On Block-4
    Damage800
    Cancels
  • Run > Shoryuken5KK > 623P
    5KKnext623P
    Startup11+8
    Active11
    Recovery33+15
    On HitKD +25
    On Block-35
    Damage1700 (500*450*250x3)
    Cancels
    • 3
  • Run > Tatsumaki Senpukyaku5KK > 214K
    5KKnext214K
    Startup11+13
    Active2(2)3(2)2(2)3(2)2(2)3(2)2(2)3(2)2(5)3
    Recovery3+17
    On Hit3
    On Block-9
    Damage1200 (200x4*400)
    Cancels-
  • Run > Dragonlash5KK > 623K
    5KKnext623K
    Startup11+9
    Active4(5)6
    Recovery9+15
    On Hit2(4)
    On Block-8(-6)
    Damage1200 (500*700)
    Cancels-
  • Super Arts
  • Dragonlash Flame214214K
    214214K
    Startup7
    Active3
    Recovery41
    On HitKD +35
    On Block-24
    Damage2000 (500*300x2*900)
  • Shippu Jinrai-kyaku236236K
    236236K
    Startup6
    Active2(10)3(10)3(12)3(11)2
    Recovery32
    On HitKD +36
    On Block-19
    Damage2800 (300x4*200x5*600)
  • Shinryu Reppa236236P
    236236P
    Startup7
    Active3(1)6(16)13
    Recovery30+15
    On HitHKD +15
    On Block-30(-33)
    Damage4000 (1800~2400)
  • Shinryu Reppa (Critical Art)236236P (CA)
    236236P
    Startup7
    Active3(1)6(16)13
    Recovery30+15
    On HitHKD +21
    On Block-30(-33)
    Damage4500 (2000~2600)
No move selected.