Stats
heartVitality
  • Health10000
walkWalk
  • Fwd0.047
  • Back0.032
dashDash
  • Fwd19
  • Back23
  • F. Dist1.467
  • B. Dist0.751
drive-rushDrive Rush
  • Distance0.817
  • Min0.817
  • Max3.461
jumpJump
  • Neutral45 (4+38+3)
  • Fwd45 (4+38+3)
  • Back45 (4+38+3)
throwThrow
  • Hurtbox?
  • Range0.8
overview
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Overview
Quick Select
States
    Standing Normals
  • Stand LP5LP
    5LP
    Startup7
    Active2
    Recovery11(14)
    On Hit2
    On Block-3
    Damage300
    Cancels
  • Stand MP5MP
    5MP
    Startup9
    Active4
    Recovery16
    On Hit2
    On Block-3
    Damage600
    Cancels
  • Stand HP5HP
    5HP
    Startup10
    Active3
    Recovery23
    On Hit1
    On Block-6
    Damage800
    Cancels
  • Stand LK5LK
    5LK
    Startup5
    Active2
    Recovery12
    On Hit3
    On Block-2
    Damage300
    Cancels
  • Stand MK5MK
    5MK
    Startup8
    Active3
    Recovery16(19)
    On Hit1
    On Block-3
    Damage700
    Cancels-
  • Stand HK5HK
    5HK
    Startup10
    Active7
    Recovery16
    On Hit2(8)
    On Block-5(1)
    Damage900
    Cancels-
  • Crouching Normals
  • Crouch LP2LP
    2LP
    Startup4
    Active2
    Recovery10
    On Hit4
    On Block-2
    Damage300
    Cancels
  • Crouch MP2MP
    2MP
    Startup6
    Active2
    Recovery14(17)
    On Hit5
    On Block1
    Damage600
    Cancels
  • Crouch HP2HP
    2HP
    Startup7
    Active5
    Recovery24
    On Hit1
    On Block-13
    Damage800
    Cancels
  • Crouch LK2LK
    2LK
    Startup5
    Active3
    Recovery12
    On Hit-1
    On Block-5
    Damage200
    Cancels
  • Crouch MK2MK
    2MK
    Startup8
    Active3
    Recovery19
    On Hit-2
    On Block-6
    Damage500
    Cancels
  • Crouch HK2HK
    2HK
    Startup10
    Active3
    Recovery27(26)
    On HitHKD +28
    On Block-9
    Damage900
    Cancels-
  • Jumping Normals
  • Jump LP8LP
    8LP
    Startup5
    Active9
    Recovery~
    On Hit~
    On Block~
    Damage300
    Cancels-
  • Jump MP8MP
    8MP
    Startup9
    Active4
    Recovery~
    On Hit~ (KD)
    On Block~
    Damage700
    Cancels
  • Jump HP8HP
    8HP
    Startup9
    Active6
    Recovery~
    On Hit~
    On Block~
    Damage800
    Cancels-
  • Jump LK8LK
    8LK
    Startup6
    Active6
    Recovery~
    On Hit~
    On Block~
    Damage300
    Cancels-
  • Jump MK8MK
    8MK
    Startup7
    Active6
    Recovery~
    On Hit~
    On Block~
    Damage500
    Cancels-
  • Jump HK8HK
    8HK
    Startup10
    Active6
    Recovery~
    On Hit~
    On Block~
    Damage800
    Cancels-
  • Command Normals
  • Rawhide6MP
    6MP
    Startup21
    Active2
    Recovery21
    On Hit2
    On Block-3
    Damage600
    Cancels-
  • Suppressor4HP
    4HP
    Startup16
    Active3
    Recovery20
    On Hit3
    On Block-3
    Damage800
    Cancels
  • Outlaw Kick4HK
    4HK
    Startup12
    Active4
    Recovery24
    On Hit4
    On Block-5
    Damage1000
    Cancels-
  • Brutal Spike6HP
    6HP
    Startup16
    Active3
    Recovery15(19)
    On Hit3
    On Block-3
    Damage800
    Cancels
  • Double Impact6HP > 6HP
    6HPnext6HP
    Startup16+11
    Active3*2
    Recovery34
    On HitKD +20
    On Block-19
    Damage1400 (800*600)
    Cancels
  • Nose Breaker2MK > 2HP
    2MKnext2HP
    Startup8+9
    Active3*3
    Recovery25
    On Hit1
    On Block-8
    Damage980 (500*480)
    Cancels-
  • Triple Impact5LP > 5MP
    5LPnext5MP
    Startup6+8
    Active2*4
    Recovery20
    On Hit-2
    On Block-9
    Damage580 (300*280)
    Cancels-
  • Triple Impact 25LP > 5MP > 5HP
    5LPnext5MPnext5HP
    Startup6+8+10
    Active2*4*3
    Recovery27
    On HitKD +27
    On Block-14
    Damage940 (300*280*360)
    Cancels
  • Snapback Combo5MP > 5MP
    5MPnext5MP
    Startup9+12
    Active4*2
    Recovery23
    On Hit0
    On Block-8
    Damage900 (600*300)
    Cancels
  • Snapback Combo 25MP > 5MP > 5MP
    5MPnext5MPnext5MP
    Startup9+12+11
    Active4*2*2
    Recovery29
    On Hit-6
    On Block-14
    Damage1140 (600*300*240)
    Cancels-
  • Snapback Combo 35MP > 5MP > 5MP > MP
    5MPnext5MPnext5MPnextMP
    Startup9+12+11+11
    Active4*2*2*2
    Recovery27
    On HitKD +33
    On Block-12
    Damage1490 (600*300*240*350)
    Cancels-
  • Common Moves
  • SweeperLPLK
    LPLK
    Startup5
    Active3
    Recovery23
    On HitKD +19
    On Block~
    Damage1200(2040)
    Cancels-
  • Scrapper4LPLK
    4LPLK
    Startup5
    Active3
    Recovery23
    On HitKD +14
    On Block~
    Damage1200(2040)
    Cancels-
  • Drive Impact: Muzzle FlashHPHK
    HPHK
    Startup26
    Active2
    Recovery35
    On HitKD
    On Block-3
    Damage800
    Cancels-
  • Drive Reversal: Battering Ram6HPHK
    6HPHK
    Startup20(18)
    Active3
    Recovery26
    On HitKD +23
    On Block-6
    Damage500
    Cancels-
  • Drive ParryMPMK
    MPMK
    Startup1
    Active12(2)
    Recovery33(1)notes
    On Hit~
    On Block~
    Damage
    Cancels-
  • Drive RushMPMK / 66 (cancel)
    MPMK/66
    Startup9(11)
    Active45(46)
    Recovery24(23)
    On Hit~
    On Block~
    Damage
    Cancels-
  • Taunt5PPPKKK
    5PPPKKK
    Startup
    Active
    Recovery
    On Hit
    On Block
    Damage
    Cancels-
  • Special Moves
  • LP Sand Blast236LP
    236LP
    Startup14
    Active5
    Recovery33
    On Hit-3
    On Block-8
    Damage600
    Cancels
    • 3
  • MP Sand Blast236MP
    236MP
    Startup17
    Active7
    Recovery30
    On Hit0
    On Block-5
    Damage600
    Cancels
    • 3
  • HP Sand Blast236HP
    236HP
    Startup20
    Active10
    Recovery27
    On Hit3
    On Block-2
    Damage600
    Cancels
    • 3
  • OD Sand Blast236PP
    236PP
    Startup16
    Active~
    Recovery24
    On HitKD +41
    On Block-2
    Damage800 (400*400)
    Cancels
    • 2
    • 3
  • Fatal Shot236PP > PP
    236PPnextPP
    Startup12
    Active~
    Recovery42
    On HitKD +48
    On Block-21
    Damage1000(800)
    Cancels-
  • LP Rising Uppercut623LP
    623LP
    Startup5
    Active10
    Recovery22+12
    On HitKD +28
    On Block-27
    Damage900 (800)
    Cancels
    • 3
  • MP Rising Uppercut623MP
    623MP
    Startup6
    Active10
    Recovery24+12
    On HitKD +28
    On Block-29
    Damage1000 (800)
    Cancels
    • 3
  • HP Rising Uppercut623HP
    623HP
    Startup9
    Active10
    Recovery25+15
    On HitKD +29
    On Block-33
    Damage1200 (800)
    Cancels
    • 3
  • OD Rising Uppercut623PP
    623PP
    Startup6
    Active3*7
    Recovery35+15
    On HitKD +25
    On Block-40(-43)
    Damage1400 (800*600)
    Cancels-
  • Slam Dunk623PP > PP
    623PPnextPP
    Startup16
    Active3
    Recovery14+16
    On HitKD +14
    On Block~
    Damage2000 (800*600x2)
    Cancels-
  • LP Flash Knuckle214LP
    214LP
    Startup13
    Active3
    Recovery31
    On HitKD +32
    On Block-18
    Damage700
    Cancels
    • 3
  • LP Flash Knuckle (hold)214LP (hold)
    214LP
    Startup26
    Active2*2
    Recovery25(22)
    On HitKD +54(56)
    On Block-8
    Damage800(900)
    Cancels
    • 3
  • MP Flash Knuckle214MP
    214MP
    Startup19
    Active3
    Recovery27
    On Hit3
    On Block-10
    Damage900
    Cancels
    • 3
  • MP Flash Knuckle (hold)214MP (hold)
    214MP
    Startup30(29)
    Active2*2
    Recovery27(23)
    On HitKD +54(67)
    On Block-3
    Damage1000(1100)
    Cancels
    • 3
  • HP Flash Knuckle214HP
    214HP
    Startup22
    Active3
    Recovery21
    On HitKD +42
    On Block-4
    Damage1000
    Cancels
    • 3
  • HP Flash Knuckle (hold)214HP (hold)
    214HP
    Startup33
    Active2*2
    Recovery24
    On HitKD +64
    On Block4
    Damage1300(1600)
    Cancels
    • 3
  • OD Flash Knuckle214PP
    214PP
    Startup15
    Active3
    Recovery39
    On HitKD +62
    On Block-22
    Damage800 (400*400)
    Cancels
    • 2
    • 3
  • DDT214PP > PP
    214PPnextPP
    Startup1
    Active~
    Recovery~
    On HitHKD +12
    On Block~
    Damage2900 (400*500*2000)
    Cancels-
  • Aerial Flash Knuckle214P (air)
    214P
    Startup14
    Active5
    Recovery13(20)
    On HitKD ~
    On Block-12(3)
    Damage700
    Cancels-
  • Aerial Flash Knuckle (hold)214P (air) (hold)
    214P
    Startup23
    Active6
    Recovery15
    On HitKD ~
    On Block-30(-21)
    Damage1000
    Cancels-
  • OD Aerial Flash Knuckle214PP (air)
    214PP
    Startup14
    Active6
    Recovery15
    On HitKD ~
    On Block-33(-21)
    Damage1300
    Cancels-
  • Avenger236K
    236K
    Startup12
    Active~
    Recovery33
    On Hit~
    On Block~
    Damage
    Cancels-
  • Avenger > No Chaser236K > P
    236KnextP
    Startup12+12
    Active10
    Recovery16
    On HitKD +32(41)
    On Block-6(3)
    Damage900
    Cancels
    • 3
  • Avenger > Impaler236K > K
    236KnextK
    Startup12+13
    Active8
    Recovery22(27)
    On HitKD +30(35)
    On Block-8(-3)
    Damage1200
    Cancels-
  • OD Avenger236KK
    236KK
    Startup11(3)
    Active33
    Recovery10
    On Hit~
    On Block~
    Damage
    Cancels-
  • OD Avenger > No Chaser236KK > P
    236KKnextP
    Startup11+12
    Active10
    Recovery16
    On HitKD +32(41)
    On Block-6(3)
    Damage1300
    Cancels
    • 2
    • 3
  • OD Avenger > Impaler236KK > K
    236KKnextK
    Startup11+13
    Active8
    Recovery19
    On HitKD +38(43)
    On Block-5(0)
    Damage1200
    Cancels-
  • Super Arts
  • Vulcan Blast236236P
    236236P
    Startup6
    Active13(1)7(2)7(23)5
    Recovery45
    On HitKD +17(30)
    On Block-29
    Damage2000
    Cancels-
  • Eraser214214P
    214214P
    Startup5
    Active3
    Recovery51
    On HitKD +2
    On Block-29
    Damage2800
    Cancels-
  • Pale Rider236236K
    236236K
    Startup10(27)
    Active4
    Recovery92(62)
    On HitHKD +18
    On Block-42
    Damage4000
    Cancels-
  • Pale Rider (Critical Art)236236K (CA)
    236236K
    Startup10(27)
    Active4
    Recovery92(62)
    On HitHKD +18
    On Block-42
    Damage4500
    Cancels-
No move selected.