Stats
heartVitality
  • Health10500
walkWalk
  • Fwd0.039
  • Back0.027
dashDash
  • Fwd22
  • Back25
  • F. Dist1.4
  • B. Dist0.9
drive-rushDrive Rush
  • Distance0.544
  • Min0.544
  • Max3.081
jumpJump
  • Neutral45 (4+38+3)
  • Fwd45 (4+38+3)
  • Back45 (4+38+3)
throwThrow
  • Hurtbox?
  • Range0.9
overview
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Overview
Quick Select
States
    Standing Normals
  • Stand LP5LP
    5LP
    Startup6
    Active3
    Recovery11
    On Hit0
    On Block-2
    Damage400
    Cancels
  • Stand MP5MP
    5MP
    Startup7
    Active4
    Recovery15(17)
    On Hit2
    On Block-1
    Damage700
    Cancels
  • Stand HP5HP
    5HP
    Startup12
    Active2
    Recovery23
    On Hit3
    On Block-3
    Damage1000
    Cancels
  • Stand HP (hold)5HP (hold)
    5HP
    Startup26(5)
    Active2
    Recovery21(22)
    On Hit7
    On Block4
    Damage1200
    Cancels
  • Stand LK5LK
    5LK
    Startup6
    Active2
    Recovery14
    On Hit0
    On Block-2
    Damage400
    Cancels
  • Stand MK5MK
    5MK
    Startup11
    Active4
    Recovery16
    On Hit4
    On Block-2
    Damage800
  • Stand HK5HK
    5HK
    Startup15
    Active2
    Recovery25
    On Hit1
    On Block-3
    Damage1000
  • Stand HK (hold)5HK (hold)
    5HK
    Startup27(10)
    Active2
    Recovery25
    On HitKD +36
    On Block1
    Damage1200
  • Crouching Normals
  • Crouch LP2LP
    2LP
    Startup4
    Active2
    Recovery10
    On Hit3
    On Block-3
    Damage300
    Cancels
  • Crouch MP2MP
    2MP
    Startup8
    Active3
    Recovery16
    On Hit3
    On Block-2
    Damage700
    Cancels
  • Crouch HP2HP
    2HP
    Startup9
    Active5
    Recovery23
    On HitKD +35
    On Block-6
    Damage900
  • Crouch HP (hold)2HP (hold)
    2HP
    Startup21(4)
    Active6
    Recovery21
    On HitKD +52
    On Block-3
    Damage1000
  • Crouch LK2LK
    2LK
    Startup5
    Active3
    Recovery12
    On Hit0
    On Block-3
    Damage300
    Cancels
  • Crouch MK2MK
    2MK
    Startup9
    Active3
    Recovery18
    On Hit2
    On Block-2
    Damage600
  • Crouch HK2HK
    2HK
    Startup11
    Active3
    Recovery26
    On HitHKD +29
    On Block-11
    Damage1000
  • Crouch HK (hold)2HK (hold)
    2HK
    Startup23(4)
    Active3
    Recovery20(23)
    On HitHKD +35
    On Block-3
    Damage1200
  • Jumping Normals
  • Jump LP8LP
    8LP
    Startup4
    Active7
    Recovery~
    On Hit~
    On Block~
    Damage300
  • Jump MP8MP
    8MP
    Startup7
    Active4
    Recovery~
    On Hit~ (KD)
    On Block~
    Damage700
    Cancels
  • Jump HP8HP
    8HP
    Startup10
    Active7
    Recovery~
    On Hit~ (KD)
    On Block~
    Damage800
  • Jump HP (hold)8HP (hold)
    8HP
    Startup28(5)
    Active6
    Recovery~
    On HitHKD
    On Block~
    Damage1500
  • Jump LK8LK
    8LK
    Startup5
    Active10
    Recovery~
    On Hit~
    On Block~
    Damage300
  • Jump MK8MK
    8MK
    Startup8
    Active8
    Recovery~
    On Hit~
    On Block~
    Damage500
  • Jump HK8HK
    8HK
    Startup10
    Active7
    Recovery~
    On Hit~
    On Block~
    Damage800
  • Jump HK (hold)8HK (hold)
    8HK
    Startup29(3)
    Active6
    Recovery~
    On HitHKD
    On Block~
    Damage1500
  • Command Normals
  • Volare Combo8MP > 8MP
    8MPnext8MP
    Startup7+10
    Active4*3
    Recovery~
    On HitKD
    On Block~
    Damage1500 (700*800)
    Cancels
  • Caelum Arc8 > 2HP
    8next2HP
    Startup9
    Active9
    Recovery~
    On Hit~ (KD)
    On Block~
    Damage800
  • Caelum Arc (hold)8 > 2HP (hold)
    8next2HP
    Startup28(4)
    Active9
    Recovery~
    On HitHKD
    On Block~
    Damage1500
  • Novacula6MP
    6MP
    Startup10
    Active2
    Recovery20
    On Hit2
    On Block-3
    Damage800
    Cancels
  • Novacula Swipe6MP > 5HP
    6MPnext5HP
    Startup10+11
    Active2*2
    Recovery26
    On HitKD +31
    On Block-12
    Damage1600 (800*800)
  • Novacula Thrust6MP > 5HK
    6MPnext5HK
    Startup10+11
    Active2*4
    Recovery23
    On HitKD +39
    On Block-10
    Damage1600 (800*800)
    Cancels
  • Malleus3HP
    3HP
    Startup21
    Active2
    Recovery21
    On Hit0
    On Block-3
    Damage900
    Cancels
  • Malleus (hold)3HP (hold)
    3HP
    Startup31(14)
    Active2
    Recovery19
    On Hit5
    On Block2
    Damage1000
    Cancels
  • Malleus Breaker3HP > 3HP
    3HPnext3HP
    Startup21(31)+18
    Active2*2
    Recovery24
    On Hit-3
    On Block-12
    Damage1800 (900*900)
  • Magna Bunker4HP
    4HP
    Startup8
    Active2
    Recovery21(24)
    On Hit3
    On Block-1
    Damage900
    Cancels
  • Magna Bunker (hold)4HP (hold)
    4HP
    Startup20(3)
    Active2
    Recovery19(24)
    On Hit13
    On Block4
    Damage1000
    Cancels
  • Knee6HK
    6HK
    Startup14
    Active4
    Recovery21
    On Hit0
    On Block-3
    Damage900
    Cancels
  • Knee (hold)6HK (hold)
    6HK
    Startup27(7)
    Active4
    Recovery19
    On Hit10
    On Block3
    Damage1000
    Cancels
  • Falx Crusher6HK > 6HK
    6HKnext6HK
    Startup14(27)+16
    Active4*5
    Recovery25
    On HitKD +52
    On Block-12
    Damage1900 (900*1000)
  • Light Two Hitter5LP > 5LP
    5LPnext5LP
    Startup6+14
    Active3*3
    Recovery22
    On Hit-3
    On Block-6
    Damage600 (480*480)
    Cancels
  • Medium Two Hitter5MP > 5MP
    5MPnext5MP
    Startup7+14
    Active3*2
    Recovery23
    On Hit-3
    On Block-8
    Damage1300 (700*600)
    Cancels
  • Heavy Two Hitter5HP > 5HP
    5HPnext5HP
    Startup12(26)+24
    Active2*3
    Recovery19
    On HitKD +35
    On Block2
    Damage1900 (1000*900)
  • Common Moves
  • Mounted GraceLPLK
    LPLK
    Startup5
    Active3
    Recovery23
    On HitKD +23
    On Block~
    Damage1200(2040)
  • Ponte Milvio4LPLK
    4LPLK
    Startup5
    Active3
    Recovery23
    On HitKD +33
    On Block~
    Damage1200(2040)
  • Drive Impact: SecutorHPHK
    HPHK
    Startup26
    Active2
    Recovery35
    On HitKD (notes)
    On Block-3
    Damage800
    Cancels-
  • Drive Reversal: Love Tap6HPHK
    6HPHK
    Startup20(18)
    Active3
    Recovery26
    On HitKD +23
    On Block-6
    Damage500
    Cancels-
  • Drive ParryMPMK
    MPMK
    Startup1
    Active12(2)
    Recovery33(1)notes
    On Hit~
    On Block~
    Damage
    Cancels-
  • Drive RushMPMK / 66 (cancel)
    MPMK/66
    Startup9(11)
    Active45(46)
    Recovery24(23)
    On Hit~
    On Block~
    Damage
    Cancels-
  • Taunt5PPPKKK
    5PPPKKK
    Startup
    Active
    Recovery
    On Hit
    On Block
    Damage
  • Special Moves
  • LP Gladius236LP
    236LP
    Startup17
    Active4
    Recovery21
    On HitKD +36
    On Block-5
    Damage1200
    Cancels
    • 3
  • LP Gladius (hold)236LP (hold)
    236LP
    Startup30(4-5)
    Active4
    Recovery20
    On HitHKD +40
    On Block4
    Damage2400 (1200*1000*200)
    Cancels
    • 3
  • MP Gladius236MP
    236MP
    Startup19
    Active4
    Recovery21
    On HitKD +36
    On Block-5
    Damage1400
    Cancels
    • 3
  • MP Gladius (hold)236MP (hold)
    236MP
    Startup35(6-7)
    Active4
    Recovery20
    On HitHKD +40
    On Block4
    Damage2600 (1400*1000*200)
    Cancels
    • 3
  • HP Gladius236HP
    236HP
    Startup22
    Active4
    Recovery21
    On HitKD +36
    On Block-5
    Damage1600
    Cancels
    • 3
  • HP Gladius (hold)236HP (hold)
    236HP
    Startup41(8-10)
    Active4
    Recovery20
    On HitHKD +40
    On Block4
    Damage2800 (1600*1000*200)
    Cancels
    • 3
  • OD Gladius236PP
    236PP
    Startup19
    Active4
    Recovery21
    On HitKD +36
    On Block-2
    Damage1700
    Cancels
    • 2
    • 3
  • OD Gladius (hold)236PP (hold)
    236PP
    Startup35(6-8)
    Active4
    Recovery20
    On HitHKD +40
    On Block4
    Damage2900 (1700*1000*200)
    Cancels
    • 2
    • 3
  • LP Dimachaerus214LP
    214LP
    Startup12
    Active4
    Recovery30
    On Hit-3
    On Block-16
    Damage600
    Cancels
    • 3
  • MP Dimachaerus214MP
    214MP
    Startup16
    Active4
    Recovery30
    On Hit0
    On Block-16
    Damage700
    Cancels
    • 3
  • HP Dimachaerus214HP
    214HP
    Startup22
    Active4
    Recovery30
    On HitKD +38
    On Block-16
    Damage800
    Cancels
    • 3
  • OD Dimachaerus214PP
    214PP
    Startup16
    Active4
    Recovery26
    On HitKD +42
    On Block-12
    Damage600
    Cancels
    • 2
    • 3
  • LP Dimachaerus Follow-up214LP > 6P
    214LPnext6P
    Startup13
    Active5
    Recovery23
    On HitKD +31
    On Block~
    Damage1200 (600*600)
  • MP Dimachaerus Follow-up214MP > 6P
    214MPnext6P
    Startup13
    Active5
    Recovery24
    On HitKD +36
    On Block~
    Damage1300 (700*600)
  • HP Dimachaerus Follow-up214HP > 6P
    214HPnext6P
    Startup18
    Active5
    Recovery23
    On HitKD +56
    On Block~
    Damage1400 (800*600)
  • OD Dimachaerus Follow-up214PP > 6P
    214PPnext6P
    Startup13
    Active5
    Recovery23
    On HitKD +58
    On Block~
    Damage1200 (600*600)
  • LP Phalanx623LP
    623LP
    Startup25
    Active3
    Recovery2+16
    On HitKD +42(43)
    On Block2(3)
    Damage1500
  • MP Phalanx623MP
    623MP
    Startup28
    Active3
    Recovery2+16
    On HitKD +42(43)
    On Block2(3)
    Damage1600
  • HP Phalanx623HP
    623HP
    Startup32
    Active3
    Recovery2+16
    On HitKD +42(43)
    On Block2(3)
    Damage1700
  • OD Phalanx623PP
    623PP
    Startup28
    Active3
    Recovery2+16
    On HitKD +70 (Tumble) (HKD +138 Wall Splat)
    On Block4(6)
    Damage1400
  • LK Quadriga236LK
    236LK
    Startup20
    Active4
    Recovery24
    On HitKD +35
    On Block-6
    Damage1400
    Cancels
    • 3
  • MK Quadriga236MK
    236MK
    Startup24
    Active4
    Recovery22
    On HitKD +37
    On Block-4
    Damage1500
    Cancels
    • 3
  • HK Quadriga236HK
    236HK
    Startup29
    Active4
    Recovery21
    On HitKD +37
    On Block-3
    Damage1600
    Cancels
    • 3
  • OD Quadriga236KK
    236KK
    Startup24
    Active4
    Recovery24
    On HitWall Splat +50(68)
    On Block-6
    Damage1500
    Cancels
    • 2
    • 3
  • Scutum214K
    214K
    Startup3(8)
    Active26(116)
    Recovery26
    On Hit~
    On Block~
    Damage
  • Scutum (absorb)qcb+K (absorb)
    Kor
    Startup7
    Active4
    Recovery20
    On Hit-1
    On Block-3
    Damage700
  • OD Scutum214KK
    214KK
    Startup1(8)
    Active28(58)
    Recovery29
    On Hit~
    On Block~
    Damage
  • OD Scutum (absorb)qcb+KK (absorb)
    KKor
    Startup7
    Active4
    Recovery20
    On Hit-1
    On Block-3
    Damage700
  • Tonitrus 1214K > P
    214KnextP
    Startup8+15
    Active3(2)
    Recovery23(25)
    On Hit1
    On Block-3
    Damage900
  • Tonitrus 2214K > P > P
    214KnextPnextP
    Startup8+15+20
    Active3(19)3
    Recovery36
    On HitKD +31
    On Block-21
    Damage1900 (900*1000)
  • Procella214K > K
    214KnextK
    Startup8+16
    Active3
    Recovery37
    On HitHKD +22
    On Block-24
    Damage1200
  • Enfold214K > LPLK
    214KnextLPLK
    Startup8+5
    Active3
    Recovery54
    On HitHKD +18
    On Block~
    Damage2500
  • Super Arts
  • Javelin of Marisa236236P
    236236P
    Startup19
    Active5
    Recovery60
    On HitKD +14
    On Block-43
    Damage2200
  • Javelin of Marisa (Hold)236236P (hold)
    236236P
    Startup42(6)
    Active6
    Recovery60
    On HitHKD +35(KD +17)
    On Block-42
    Damage2900(2600)
  • Javelin of Marisa (Counter)236236P (counter)
    236236P
    Startup6
    Active3
    Recovery54
    On HitKD +46
    On Block-37
    Damage2640
  • Meteorite214214P
    214214P
    Startup9
    Active7(33)3
    Recovery59
    On HitHKD +17
    On Block-44(-77)
    Damage3000(2500)
  • Goddess of the Hunt236236K
    236236K
    Startup13
    Active7
    Recovery60
    On HitHKD +14
    On Block-39(-33)
    Damage4000
  • Goddess of the Hunt (Critical Art)236236K (CA)
    236236K
    Startup13
    Active7
    Recovery60
    On HitHKD +14
    On Block-39(-33)
    Damage4500
No move selected.