Stats
heartVitality
  • Health10000
walkWalk
  • Fwd0.045
  • Back0.032
dashDash
  • Fwd18
  • Back25
  • F. Dist1.2(1.86)
  • B. Dist1.1(1.905)
drive-rushDrive Rush
  • Distance0.796
  • Min0.796
  • Max2.998
jumpJump
  • Neutral45 (4+38+3)
  • Fwd45 (4+38+3)
  • Back45 (4+38+3)
throwThrow
  • Hurtbox?
  • Range0.8
overview
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Overview
Quick Select
States
    Standing Normals
  • Stand LP5LP
    5LP
    Startup4
    Active2
    Recovery9
    On Hit4
    On Block-1
    Damage300
    Cancels
  • Stand MP5MP
    5MP
    Startup6
    Active3
    Recovery14
    On Hit5
    On Block1
    Damage600
    Cancels
  • Stand HP5HP
    5HP
    Startup9
    Active3
    Recovery21
    On Hit1
    On Block-4
    Damage800
    Cancels
  • Stand LK5LK
    5LK
    Startup4
    Active3
    Recovery10
    On Hit3
    On Block-1
    Damage300
    Cancels
  • Stand MK5MK
    5MK
    Startup8
    Active3
    Recovery17(19)
    On Hit6
    On Block-3
    Damage600
  • Stand HK5HK
    5HK
    Startup13
    Active8
    Recovery18
    On Hit-1
    On Block-5
    Damage800
  • Crouching Normals
  • Crouch LP2LP
    2LP
    Startup5
    Active3
    Recovery7
    On Hit5
    On Block-1
    Damage300
    Cancels
  • Crouch MP2MP
    2MP
    Startup6
    Active4
    Recovery13
    On Hit4
    On Block1
    Damage600
    Cancels
  • Crouch HP2HP
    2HP
    Startup12
    Active3
    Recovery21(23)
    On Hit5
    On Block-6
    Damage900
    Cancels
  • Crouch LK2LK
    2LK
    Startup5
    Active3
    Recovery8
    On Hit3
    On Block-1
    Damage200
    Cancels
  • Crouch MK2MK
    2MK
    Startup7
    Active3
    Recovery18
    On Hit-1
    On Block-5
    Damage500
    Cancels
  • Crouch HK2HK
    2HK
    Startup9
    Active3
    Recovery24(28)
    On HitHKD +31
    On Block-11
    Damage900
  • Jumping Normals
  • Jump LP8LP
    8LP
    Startup4
    Active5
    Recovery~
    On Hit
    On Block
    Damage300
  • Jump MP8MP
    8MP
    Startup9
    Active5
    Recovery~
    On Hit~ (KD)
    On Block
    Damage600
    Cancels
  • Jump HP8HP
    8HP
    Startup8
    Active4(2)3
    Recovery~
    On Hit~ (KD)
    On Block
    Damage800 (400*400)
  • Jump LK8LK
    8LK
    Startup5
    Active5
    Recovery~
    On Hit
    On Block
    Damage300
  • Jump MK8MK
    8MK
    Startup7
    Active6
    Recovery~
    On Hit
    On Block
    Damage500
  • Jump HK7 or 9HK
    7or9HK
    Startup10
    Active5
    Recovery~
    On Hit
    On Block
    Damage800
  • Command Normals
  • Blitz Strike9 > 2HP
    9next2HP
    Startup10
    Active5
    Recovery~
    On Hit~ (KD)
    On Block
    Damage850
    Cancels
  • Aerial Shot8 > 8HK
    8next8HK
    Startup8
    Active5
    Recovery~
    On Hit~ (KD)
    On Block
    Damage800
  • Run66
    66
    Startup18
    Active~
    Recovery5(18)
    On Hit
    On Block
    Damage
  • Backup66 > 6P
    66next6P
    Startup18+8
    Active10
    Recovery17
    On Hit7
    On Block-10(-1)
    Damage800 (400*400)
    Cancels
  • Tempest Moon66 > 6K
    66next6K
    Startup18+16
    Active2(4)3
    Recovery21
    On Hit3
    On Block-4
    Damage1200 (600*600)
    Cancels
  • Tempest Moon (wind)66 > 6K (wind)
    66next6K
    Startup18+9
    Active3(21)2(3)3
    Recovery22
    On HitKD +56 (OTG)
    On Block-5
    Damage1400 (400x2*600)
  • Flapping Spin6MP
    6MP
    Startup8(24)
    Active2(14)2
    Recovery18
    On Hit1
    On Block-3
    Damage600 (300*300)
    Cancels
  • Beak Assault6HP
    6HP
    Startup22
    Active3
    Recovery21
    On Hit3
    On Block-3
    Damage800
  • Crescent Kick6HK
    6HK
    Startup16
    Active4
    Recovery20(23)
    On Hit2(5)
    On Block-3(0)
    Damage900
  • Rising Kick5MP > 5HK
    5MPnext5HK
    Startup6+13
    Active3*4
    Recovery36
    On HitKD +42
    On Block-20
    Damage1000 (600*400)
    Cancels
  • Side Flip6KK
    6KK
    Startup~
    Active~
    Recovery32
    On Hit
    On Block
    Damage
  • Front Flip6KK > 4 or 5 or 6KK
    6KKnext4or5or6KK
    Startup~
    Active~
    Recovery8 land
    On Hit
    On Block
    Damage
  • Wall Jump9 or 3 (near wall)
    9or3
    Startup~
    Active~
    Recovery~
    On Hit
    On Block
    Damage
  • Common Moves
  • Riding GliderLPLK
    LPLK
    Startup5
    Active3
    Recovery23
    On HitKD +27
    On Block~
    Damage1200(2040)
  • Sunset Drop4LPLK
    4LPLK
    Startup5
    Active3
    Recovery23
    On HitKD +24
    On Block~
    Damage1200(2040)
  • Desert SliderLPLK (air)
    LPLK
    Startup5
    Active3
    Recovery~
    On HitKD +27
    On Block
    Damage1200(2040)
  • Drive Impact: Eagle EdgeHPHK
    HPHK
    Startup26
    Active2
    Recovery35
    On HitKD (notes)
    On Block-3
    Damage800
    Cancels-
  • Drive Reversal: Eagle Slash6HPHK
    6HPHK
    Startup20(18)
    Active3
    Recovery26
    On HitKD +23
    On Block-6
    Damage500
    Cancels-
  • Drive ParryMPMK
    MPMK
    Startup1
    Active12(2)
    Recovery33(1)notes
    On Hit~
    On Block~
    Damage
  • Drive RushMPMK / 66 (cancel)
    MPMK/66
    Startup9(11)
    Active45(46)
    Recovery24(23)
    On Hit~
    On Block~
    Damage
  • Taunt5PPPKKK
    5PPPKKK
    Startup
    Active
    Recovery
    On Hit
    On Block
    Damage
  • Special Moves
  • LP Spinning Mixer236LP
    236LP
    Startup8
    Active3(5)2(4)2
    Recovery19(24)
    On Hit2
    On Block-3
    Damage700 (300*200x2)
    Cancels
    • 3
  • LP Spinning Mixer (Wind)236LP (wind)
    236LP
    Startup6
    Active2(4)3(3)3(4)3(3)3(4)3(3)3(4)3(3)3
    Recovery15
    On Hit4
    On Block2
    Damage1000 (200*100x8)
    Cancels
    • 3
  • MP Spinning Mixer236MP
    236MP
    Startup8
    Active1*2(2)2(5)2(3)2
    Recovery34+14
    On HitKD +31
    On Block-45(-49)
    Damage800 (300*100x3*200)
    Cancels
    • 3
  • MP Spinning Mixer (Wind)236MP (wind)
    236MP
    Startup5
    Active1*2(2)2(4)2(3)2(6)2(3)2(5)2(3)2(5)2(3)2
    Recovery37+19
    On HitKD +42
    On Block-78(-83)
    Damage1400 (200x2*100x8*200)
    Cancels
    • 3
  • HP Spinning Mixer236HP
    236HP
    Startup6
    Active2(2)3(3)3(4)3(4)3(4)3
    Recovery24+14
    On HitKD +33
    On Block-55
    Damage1200 (100x5*700)
  • HP Spinning Mixer (Wind)236HP (wind)
    236HP
    Startup5
    Active2(2)3(3)3(4)3(3)3(2)3(2)3(2)3(3)3
    Recovery39+14
    On HitKD +27
    On Block-83
    Damage1800 (125x8*800)
  • OD Spinning Mixer236PP
    236PP
    Startup6
    Active1*2(2)3(2)4(2)4(2)4(2)4(2)4(2)3
    Recovery38+19(15)
    On HitKD +25
    On Block-42(-48)
    Damage1400 (300x2*100x6*200)
  • OD Spinning Mixer (Wind)236PP (wind)
    236PP
    Startup4
    Active1*2(2)3(2)4(2)4(2)4(2)4(2)4(2)4(2)4
    Recovery36+19
    On HitKD +47
    On Block-72(-84)
    Damage1400 (200x2*100x8*200)
    Cancels
  • LK Eagle Spike214LK
    214LK
    Startup15
    Active13
    Recovery11+20
    On HitKD +30(42)
    On Block-36
    Damage1100
    Cancels
    • 3
  • LK Eagle Spike (Wind)214LK (wind)
    214LK
    Startup14
    Active13
    Recovery11+22
    On HitKD +35(47)
    On Block-24
    Damage1300
    Cancels
    • 3
  • MK Eagle Spike214MK
    214MK
    Startup21
    Active13
    Recovery5+21
    On HitKD +52(64)
    On Block-36
    Damage1300
  • MK Eagle Spike (Wind)214MK (wind)
    214MK
    Startup17
    Active15
    Recovery5+45
    On HitKD +59
    On Block-15
    Damage1500
  • HK Eagle Spike214HK
    214HK
    Startup26
    Active13
    Recovery6+21
    On HitKD +56(68)
    On Block-36
    Damage1500
  • HK Eagle Spike (Wind)214HK (wind)
    214HK
    Startup17
    Active15
    Recovery5+45
    On HitKD +59
    On Block-15
    Damage1500
  • OD Eagle Spike214KK
    214KK
    Startup21
    Active13
    Recovery7+19
    On HitKD +53(65)
    On Block-36
    Damage1000
  • OD Eagle Spike (Wind)214KK (wind)
    214KK
    Startup18
    Active14
    Recovery7+15
    On HitKD +53(65)
    On Block-24
    Damage1300
  • Whirlwind Shot236K
    236K
    Startup17
    Active~
    Recovery35
    On Hit-1
    On Block-9
    Damage600
    Cancels
    • 3
  • Whirlwind Shot (lvl 2)236K (lvl 2)
    236K2
    Startup34(53)
    Active~
    Recovery35
    On Hit5
    On Block0
    Damage900 (600*300)
    Cancels
    • 3
  • Whirlwind Shot (lvl 3)236K (lvl 3)
    236K3
    Startup53
    Active~
    Recovery35
    On Hit16
    On Block8
    Damage1000 (400x2*200)
    Cancels
    • 3
  • OD Whirlwind Shot236KK
    236KK
    Startup17
    Active~
    Recovery35
    On HitKD +49
    On Block-2
    Damage700 (300*400)
    Cancels
    • 2
    • 3
  • OD Whirlwind Shot (Hold)236KK (hold)
    236KK
    Startup44
    Active~
    Recovery35
    On HitKD +65
    On Block10
    Damage1200 (400x3)
    Cancels
    • 2
    • 3
  • LP Arabian Cyclone214LP
    214LP
    Startup15
    Active3(1)15
    Recovery30
    On Hit2(16)
    On Block-6(8)
    Damage800 (400*400)
    Cancels
    • 3
  • MP Arabian Cyclone214MP
    214MP
    Startup20
    Active3(1)15
    Recovery28
    On Hit4(18)
    On Block-4(10)
    Damage900 (400*500)
    Cancels
    • 3
  • HP Arabian Cyclone214HP
    214HP
    Startup27
    Active3(1)15
    Recovery30
    On HitKD +40
    On Block-2(11)
    Damage1000 (400*300x2)
    Cancels
    • 3
  • OD Arabian Cyclone214PP
    214PP
    Startup20
    Active3(1)29
    Recovery25(29)
    On HitKD +49
    On Block-10
    Damage800 (400x2)
    Cancels
    • 2
    • 3
  • Wing Stroke214P > 4K
    214Pnext4K
    Startup32
    Active~
    Recovery6
    On Hit
    On Block
    Damage
  • Rolling Assault214P > 6K
    214Pnext6K
    Startup~
    Active~
    Recovery33
    On Hit
    On Block
    Damage
  • Nail Assault214P > 6K > K
    214Pnext6KnextK
    Startup17
    Active3
    Recovery26
    On HitKD +44
    On Block-9
    Damage600
    Cancels
    • 3
  • LK Arabian Skyhigh214LK (air)
    214LK
    Startup13
    Active9
    Recovery3
    On HitKD ~
    On Block-32(-35)
    Damage600
  • MK Arabian Skyhigh214MK (air)
    214MK
    Startup18
    Active9
    Recovery3
    On HitKD ~
    On Block-35(-38)
    Damage700
  • HK Arabian Skyhigh214HK (air)
    214HK
    Startup21
    Active9
    Recovery3
    On HitKD ~
    On Block-43(-46)
    Damage800
  • OD Arabian Skyhigh214KK (air)
    214KK
    Startup13
    Active9
    Recovery3
    On HitKD ~
    On Block-25(-29)
    Damage1500 (1000*500)
  • Super Arts
  • Super Rashid Kick236236K
    236236K
    Startup9
    Active7
    Recovery20+56
    On HitKD +11(+7~14)
    On Block-53
    Damage1800(2100)
  • Ysaar214214K
    214214K
    Startup11
    Active(349)
    Recovery22
    On HitKD +104
    On Block33
    Damage1000 (200x5)
  • Altair236236P
    236236P
    Startup11
    Active18
    Recovery82
    On HitHKD +17
    On Block-75
    Damage4000
  • Altair (Critical Art)236236P (CA)
    236236P
    Startup11
    Active18
    Recovery82
    On HitHKD +18
    On Block-75
    Damage4500
No move selected.